#include "Options.h"


COptions::COptions(void)
{

}
COptions::~COptions(void)
{

}

COptions* COptions::GetInstance( void )
{
	static COptions hInstance;
	return &hInstance;
}
void COptions::Enter( void )
{

}				
void COptions::Exit( void )
{

}				
bool COptions::Input( void )
{
	return true;
}					
void COptions::Update( float fElapsedTime )
{

}	
void COptions::Render( void )
{

}					

